Flamingo nXt

easy rendering for Rhino in Windows

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flamingo ntx eval versioning

Started this discussion. Last reply by macabann Dec 11, 2012. 2 Replies

helloi tested eval version after testing the betas and it does not really want to buythe betas were more interesting for eval...rendering the window is too small to evaluate the quality of the…Continue

Texture displacement

Started this discussion. Last reply by macabann May 17, 2012. 3 Replies

test for a carpetstudio lights,…Continue

crash miltiple on flamingo/rhino4.9

Started Jan 27, 2012 0 Replies

alloI have versus flamingo 3.1.2011.1213 on rhino 4.9but I have many crash on rhino and flamingo !confusion of materials when imported into the modelcrash rhino and system and video cardwhy flamingo…Continue

test effects by hdri lights

Started this discussion. Last reply by macabann Oct 17, 2011. 9 Replies

for see how a hdri lights in sky affect the rendered.... I take a HDRI studio and a HDRI kitchen sphere and I turn to 45° for each imagestudio render angular 00°…Continue

 

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macabann replied to macabann's discussion flamingo ntx eval versioning
"piece in attachment with message 01.. thank to answer"
Dec 11, 2012
Scott Davidson replied to macabann's discussion flamingo ntx eval versioning
"Macabann - The eval and the beta are very similar. Can you send us a model that shows the interpretation of odd polygons and materials? We can also take a look at decals, the system is the same in the beta.  "
Dec 10, 2012
macabann posted a discussion

flamingo ntx eval versioning

helloi tested eval version after testing the betas and it does not really want to buythe betas were more interesting for eval...rendering the window is too small to evaluate the quality of the rendering.impossible to use the decalsinterpretation odd polygons and materialsnot installed in rhino 5 but good in rhino4image after 30mn in default renderthe eval version seems to be much worse than the beta versionsthankSee More
Dec 9, 2012
dimitris koletsios liked macabann's photo
Jul 27, 2012
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May 18, 2012
macabann posted an album
May 18, 2012
macabann replied to macabann's discussion Texture displacement
"01 : normalmap nb + texture wood default 02 : Texture wood default bump-2 + normalmap nb "
May 17, 2012
macabann replied to macabann's discussion Texture displacement
"test for wood 01 : texture wood default + bumpmap nb default bump 2 02 : bumpmap nb default bump 2 + texture wood default bump0 "
May 16, 2012
Scott Davidson replied to macabann's discussion Texture displacement
"The square shapes you are seeing in the reflections are the result of a flat surface and a low resolution HDRI file.  You are actually seeing individual pixels in the reflection.  You can use a higher resolution HDRI, or give the…"
May 16, 2012
macabann posted a discussion

Texture displacement

test for a carpetstudio lights, no environment, metal and transparency on carpet : 30pass but allways problem with details reflection renderSee More
May 16, 2012
macabann posted a photo

breizsoushi03

agencement et decoration d'interieur pour une boutique de restauration rapide.
May 12, 2012
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May 12, 2012
macabann posted a discussion

crash miltiple on flamingo/rhino4.9

alloI have versus flamingo 3.1.2011.1213 on rhino 4.9but I have many crash on rhino and flamingo !confusion of materials when imported into the modelcrash rhino and system and video cardwhy flamingo do not support a real time render by graphic card ?See More
Jan 27, 2012
macabann replied to macabann's discussion test effects by hdri lights
"kenavo re 10 to 15 passes : render in time : 30mn max"
Oct 17, 2011
laurent Lamballais replied to macabann's discussion test effects by hdri lights
"Kenavo, How many pass did you made on these images ? "studio" gives all the time many reflexions and shadows,I don't like it for that. Did you try to add one spot ? Autrement j'habite à deux pas (deux grands pas) de la…"
Oct 17, 2011
macabann replied to macabann's discussion test effects by hdri lights
"hdri studio 315° hdri kitchen 315° "
Oct 17, 2011

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