Flamingo nXt

easy rendering for Rhino in Windows

eggy
  • Springfield, MA
  • United States
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eggy's Discussions

Suggestion

Started this discussion. Last reply by eggy Aug 30, 2011. 1 Reply

Add a litte viewer on the Render Tab in the NXT control panel under where you set image size and resolution so we can easily determine if the image we want to render will be in the "frame" of the NXT…Continue

Decal Suggestion

Started Aug 30, 2011 0 Replies

It would be great if Decals could be seen in the rendered view within viewports, even if just low res.thanks.Continue

Decal Feature Suggestion

Started Aug 30, 2011 0 Replies

Hi  It would be great if there was a feature to place the decal "normal" to the geometry, This would help with oddly oriented geometry in a model.      For example the eye on a stuffed animal which…Continue

Decal Doesn't Duplicate with Part Geometry

Started Aug 30, 2011 0 Replies

Funny, when you create a part then apply a decal, then mirror that part, the mirrored part looses its decal.

 

eggy's Page

Latest Activity

Ulrich Maasmeier replied to eggy's discussion shut off shadow for a light in NXT?
"I just reinstalled Flamingo 2. Flamingo Nxt doesn´t work the way people need it to be. So, Flamingo 2 just works."
May 19
Scott Davidson replied to eggy's discussion shut off shadow for a light in NXT?
"The best Tutorial for old school are the two webinar videos on the site: http://nxt.flamingo3d.com/video/video NXT is quite different.  Are you trying to highlight an edge without the resulting shadow?  Are you trying to create an effect…"
Oct 24, 2012
Ulrich Maasmeier replied to eggy's discussion shut off shadow for a light in NXT?
"I´d REALLY like to switch on or off shadows on a per-light-basis. I REALLY REALLY can't believe you killed that (already existing & useful) switch in Flamingo 3 (Nxt). Also, Is there al useful Tutorial for oldschool Rhino/Flamingo…"
Oct 24, 2012
Scott Davidson replied to eggy's discussion NXT custom rendering settings
"I see.  If you want to transfer physical lights from one model to another, there are two ways. Select the lights out of one model and Copy.  Then go to the other model and Paste. Select the lights in one model, then use File > Export…"
Jul 20, 2012
Bill Driskell replied to eggy's discussion NXT custom rendering settings
"I installed it and started new file, open the lights file but LIGHTS form still does not show the spot lights... "
Jul 20, 2012
Scott Davidson replied to eggy's discussion NXT custom rendering settings
"Can you download and install the newest version: http://www.flamingo3d.com/en/download/nxt/sr See if that helps."
Jul 20, 2012
Bill Driskell replied to eggy's discussion NXT custom rendering settings
"3.1.2012.327"
Jul 20, 2012
Scott Davidson replied to eggy's discussion NXT custom rendering settings
"I was able to read this into my NXT versions.  What is the date of your NXT?  If you go to the Flamingo NXT pulldown > About."
Jul 20, 2012
Bill Driskell replied to eggy's discussion NXT custom rendering settings
"okay, attached"
Jul 20, 2012
Scott Davidson replied to eggy's discussion NXT custom rendering settings
"Generally I get it to work.  Can you send me the lighting setup file?  I will try and run it through my NXT to see what happens."
Jul 20, 2012
Bill Driskell replied to eggy's discussion NXT custom rendering settings
"I just tried save and open in another file and it didn't work or give me an error message. Any ideas?"
Jul 20, 2012
eggy replied to eggy's discussion Suggestion
"or add a very quick "draft render" that will quickly draft render any size area and resolution setting so we can check if image is in the frame quickly"
Aug 30, 2011
eggy posted discussions
Aug 30, 2011
Roy Hirshkowitz replied to eggy's discussion lines in shadow
"The default lighting is an hdr of a eucalyptus grove.  The trees do cast some shadows so you might be experiencing some of that.  Try another hdr (or perhaps, a cloudy sky) for something more uniform. ***** Another possibility is an…"
Aug 22, 2011
CarterTG replied to eggy's discussion lines in shadow
"Those look more like different levels of shadows caused by the imaginary multiple lights.   As far as I can tell, when you hit "Render" without explicitly having added your own lighting (point light, spot light, etc) the default…"
Aug 22, 2011
eggy posted a discussion

lines in shadow

Anyone know why I would get lines in the shadows on a 1.5hour rendering for an 8.5 x 11" @ 300dpi very simple render using just the default NXT lighting?  Was expecting to have just a nice shadow fade without the lines.  I think I let it render long enough. Have to do a lot of these any tips to fix this so I don't have to post process in PS?  Tips much appreciated, thanks. …See More
Aug 21, 2011

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