Flamingo nXt

easy rendering for Rhino in Windows

Shane Stock
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  • Laredo, TX
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Shane Stock's Discussions

Flamingo not working

Started this discussion. Last reply by Shane Stock May 21, 2012. 2 Replies

I installed Flamingo nxt at work and it works fine, then I installed it in my laptop at home and it doesn't work. The images are flat with no shadows or shading. It doesn't matter how much time I let…Continue

Changing the background from black to something else

Started this discussion. Last reply by Shane Stock Jan 3, 2011. 2 Replies

This is probably something obvious, but I can't find it. How do you change the color of the rendering backgroud from black to an other color?Continue

Changing light positions on renderings

Started this discussion. Last reply by Shane Stock Dec 26, 2010. 2 Replies

Is there a way to move the lights around on the actual rendering? If not, is that in the plans?

Changing wood direction

Started this discussion. Last reply by Pat Tanner Sep 21, 2011. 17 Replies

If you render something in wood and the grain is going the wrong way, how do you turn it 90 degrees?

 

Shane Stock's Page

Latest Activity

Shane Stock replied to Shane Stock's discussion Flamingo not working
"I  don't know what I did, but it started working fine. I think I just needed to restart my computer. Thank you for answering me back though. Shane  "
May 21, 2012
Scott Davidson replied to Shane Stock's discussion Flamingo not working
"When you are testing at home, are you using new models, you created at home?  If open a new model, draw a box on a rectangle, does it render properly? I would go to the lighting tab and see if the HDRI image is showing as the sky. It…"
May 21, 2012
Shane Stock posted a discussion

Flamingo not working

I installed Flamingo nxt at work and it works fine, then I installed it in my laptop at home and it doesn't work. The images are flat with no shadows or shading. It doesn't matter how much time I let it cook-- the images just stay flat. What could the problem be??See More
May 20, 2012
Pat Tanner replied to Shane Stock's discussion Changing wood direction
"once I created the 6 surfaces and joined them to create a closed polysurface I then pick the material, assign by object to the closed polysurface then go to Properties and set mapping to surface and tweak the UVW rotation and UVW repeat…"
Sep 21, 2011
Mike Calvino replied to Shane Stock's discussion Changing wood direction
"Thanks Pat, my form was extruded from a closed polyline (the end profile) & is a closed polysurface.  What do you mean "texture mapping set only once"?   Thanks for the insight.  "
Sep 21, 2011
Pat Tanner replied to Shane Stock's discussion Changing wood direction
"Calvino, The first example was 2 single surfaces, I'm guessing looking at your model is is a series of surfaces which have been trimmed, joined etc.(it looks like the top seat surface is made up of at least 4 parts) Try creating it as a single…"
Sep 21, 2011
JAMES C BEAVERS replied to Shane Stock's discussion Changing wood direction
""I'd have to break up the object where it splits & set up 2 different materials, one rotated 90, the other not." I could be wrong but that is precisely what you have to do.  Your image would require 4 objects and 2 materials,…"
Sep 21, 2011
JAMES C BEAVERS replied to Shane Stock's discussion Changing wood direction
"It would be welcome if, like FL2, when you edit a material the option to save as a new material was an option.  This is very clumsy in next.   JimBe "
Sep 21, 2011
Mike Calvino replied to Shane Stock's discussion Changing wood direction
"So Pat, that's not a single surface, but two separate surfaces right? I'm trying to figure out why it is rotating the material in the middle of my polysurface.  I understand that you can rotate the material 90deg by using the UVW…"
Sep 20, 2011
JAMES C BEAVERS replied to Shane Stock's discussion Changing wood direction
"I usually create a new rotated image and create a new material.   JimBe"
Sep 20, 2011
Pat Tanner replied to Shane Stock's discussion Changing wood direction
"Hi Sam, The way I do wood grain or any textured material is as follows, not saying this is the right way but it works for me : Firstly open Nxt control panel and select add new textured material. Select the image file you want as the texture and…"
Sep 20, 2011
Sam replied to Shane Stock's discussion Changing wood direction
"Thanks pat, can u provide a more detailed explanation or tell me what I'm doing wrong because i cant get it to work, steps im following are;   select a default wood material right click - assign to selected objects properties - flamingo…"
Sep 20, 2011
Pat Tanner replied to Shane Stock's discussion Changing wood direction
"Firstly assign the material by object, not by layer, then select the object and under the properties tab select Flamingo Nxt and set mapping to surface. Then select the mapping settings in properties and change the UVW rotation. Usually setting W to…"
Sep 19, 2011
Mike Calvino replied to Shane Stock's discussion Changing wood direction
"Thing is Hans, that changes it globally for that material, in other words, all of the maps of that material will be rotated.  here's what's happening right now:  The grain switches at some point on the object and I cannot control…"
Sep 16, 2011
Hanscalderon replied to Shane Stock's discussion Changing wood direction
"Go to the advanced settings, texture properties and then to the advanced tab, under orientation just change the rotation........."
Sep 16, 2011
Mike Calvino replied to Shane Stock's discussion Changing wood direction
"What I do is make two different materials with one rotated as Martin said above, then make two different layers with the objects having different grain directions on them & attach the respective material to it depending on grain direction.…"
Aug 2, 2011

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