Flamingo nXt

easy rendering for Rhino in Windows

Scott Davidson
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  • Lynnwood, WA
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Scott Davidson's Discussions

Free textures from Disney Pixar

Started this discussion. Last reply by Joao P Monteiro on Friday. 1 Reply

Just saw this on Twitter -The Foundry @TheFoundryTeamFree textures from @DisneyPixar, created in 1993 including 128 repeating #textures, now available for free:…Continue

New Flamingo WIP using Native Rhino 5.0

Started this discussion. Last reply by Scott Davidson on Monday. 10 Replies

We have just posted a new Flamingo that integrates with Rhino 5's native rendering tools.  Please give the new build a try.  It is a completely different render interface.  Here is the link to the…Continue

Flamingo Service Release 6-16-2014

Started Jun 16, 2014 0 Replies

I just posted a new service release for NXT which includes these improvements:Fixed an issue with multiple-trunk trees not scaling properly.Closed a memory leak associated with HDRI background…Continue

Flamingo Service Release 4-22-2014

Started this discussion. Last reply by Ing. Roman Básti Mar 15. 3 Replies

I just posted a new service release for NXT which includes these improvements:Many crashes fixed.The new hybrid rendering engine has been added.  This can be found under the render tab in the…Continue

 

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Latest Activity

Scott Davidson replied to Scott Davidson's discussion New Flamingo WIP using Native Rhino 5.0
"Please give the Flamingo"
Monday
Rob Ladd replied to Scott Davidson's discussion New Flamingo WIP using Native Rhino 5.0
"I downloaded the wip, installed it, ran it and found that my view-port render setting had changed making all quite washed out with over stated shadows.  I tweaked a bit, but decided in the end to un-check the Nxt5 plugin box.  I also…"
Saturday
Randy Gregory replied to Scott Davidson's discussion New Flamingo WIP using Native Rhino 5.0
"Thanks Scott for HDRI info, hoping to spend more time with 5 this weekend."
Friday
Scott Davidson replied to Scott Davidson's discussion New Flamingo WIP using Native Rhino 5.0
"For Flamingo nXT 5 you will want to add the HDRI under the Lighting panel > Sky. "
Friday
Scott Davidson replied to Scott Davidson's discussion New Flamingo WIP using Native Rhino 5.0
"It is hard to tell how the stones translated.  You probably need to re-assign that material."
Friday
Randy Gregory replied to Scott Davidson's discussion New Flamingo WIP using Native Rhino 5.0
"I had a chance to play with WIP5 last night. Not on a windows machine so I am asking from memory. In Flamingo 3 an HDR is added in the Lights tab, with studio lighting etc. … correct? In 5 it can be added there and also in Environment tab,…"
Friday
Joao P Monteiro replied to Scott Davidson's discussion Free textures from Disney Pixar
"Great find, thank you !"
Friday
Joao P Monteiro liked Scott Davidson's discussion Free textures from Disney Pixar
Friday
Scott Davidson posted a discussion

Free textures from Disney Pixar

Just saw this on Twitter -The Foundry @TheFoundryTeamFree textures from @DisneyPixar, created in 1993 including 128 repeating #textures, now available for free: http://ow.ly/MlfIBSee More
Apr 30
Joao P Monteiro liked Scott Davidson's discussion New Flamingo WIP using Native Rhino 5.0
Apr 30
Joao P Monteiro replied to Scott Davidson's discussion New Flamingo WIP using Native Rhino 5.0
"Looks promising. Just tried a few renders and seems to be working fine. I wonder if the RT  would not be better as a normal viewport instead of a separate window that creates extra clutter in the working place... "
Apr 30
Randy Gregory replied to Scott Davidson's discussion New Flamingo WIP using Native Rhino 5.0
"Thanks John, that is good news. We are currently running 4 machines, 2 WinRhino with Flamingo & 2 macs running MacRhino and it would be nice not to change render software. "
Apr 29
John Morse replied to Scott Davidson's discussion New Flamingo WIP using Native Rhino 5.0
"The initial version of Mac Rhino will contain a limited SDK and Render SDK.  There is an effort underway to port the Render SDK to Mac, when that happens Flamingo will hopefully follow.  The new version is designed with cross platform…"
Apr 29
Randy Gregory replied to Scott Davidson's discussion New Flamingo WIP using Native Rhino 5.0
"Will Flamingo ever make it to OSX or will that be based on new Cycles render? Just wondering, I will try this out on my windows machine at home."
Apr 29
Scott Davidson posted a discussion

New Flamingo WIP using Native Rhino 5.0

We have just posted a new Flamingo that integrates with Rhino 5's native rendering tools.  Please give the new build a try.  It is a completely different render interface.  Here is the link to the instructions and download:Click here to download Flamingo nXt 5.0 WIPI hope you find it works for you,See More
Apr 28
Scott Davidson liked Nicola D'Alessandro's photo
Apr 6

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Comment Wall (8 comments)

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At 8:15pm on May 28, 2013, Rob Ladd said…

Hello Scott;

was wondering if you had a chance to look over my email and attachments of May 6.  I'm still at a loss as to how to get Flamingo to properly render the piping on the boat cushions that Rhino render shows plainly.  These are made by applying piping to a curve, given diameter and so forth, pretty much by the book.  I used the material editor to assign color and texture to the curve and all rendered quite well in Rhino, but not at all in Flamingo Nxt.  While this issue may be small, it does illustrate an important part of the overall project and similar applications to the surrey top of the boat also indicate how it is possible to enter and egress with the top deployed.  These may be seen in my uploaded photo files.  Many thanks, Rob

At 3:06pm on May 6, 2013, Rob Ladd said…

Hey Scott;

you've been a great help and I'm compelled to pester yet again.  Attached are two renderings that are to include piping.  The Rhino rendering show the piping just fine while the Nxt rendering does not show the piping.  I created the piping while my menu choice for renderer was Nxt and used the Nxt control panel to assign material to the piping.  Many thanks again, hope to hear from you soon.  Rob LaddFlamingo%20Nxt%20rendered%20boat%20cushions.jpgRhino%20V5%20rendered%20boat%20cushions.jpg

At 9:48am on February 22, 2013, Bernardo vasquez Soto said…

Hello Scott, I just installed Rhino 5.0, Flamingo nXt and the Render Farm, following the steps to submit an image to the render farm it tells me to Launch WalkAbout and then to press the Render Farm button on he WalAbout toolbar, the problem is that there is NO such button on the toolbar, is there a way to add it to it or what can I do? Thank you.

-Bernardo

At 9:56am on March 3, 2012, ANDRES said…

scott

eres todo un experto gracias por todas tus ayudas,  la pagina es excelente saludos desde Colombia

Andres..

At 3:15pm on May 11, 2011, Guillermo F. Vega said…
I suppose that in the Document Properties it should be found, but I don't see where it says so. By the way, I am using the beta version of flamingo, or flamingonxt. Is there a difference between them? I have looked around through the internet to find where to change it, but I cannot find it.
At 2:51pm on May 11, 2011, Guillermo F. Vega said…
Hello, I'm a student studying architecture and we have just begun working on rendering with flamingo. Is there any way to change to dpi or have the renders larger than the default format? We need larger images for the boards we are creating for our work.
At 8:43am on May 8, 2011, Christian Bungart said…

Sorry, I've just joined. I put up a pretty picture just as a place-card to see how the page rendered it. That will be replaced as soon as I have something better. I'm still learning Rhino, a newbie I'm afraid.

I'll remove it if it matters.

At 9:16am on April 29, 2011, Charles Fee said…
Scott- Hi ! It's 131,898 Mb.
 
 
 

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