Flamingo nXt

easy rendering for Rhino in Windows

Scott Davidson
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  • Lynnwood, WA
  • United States
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Scott Davidson's Discussions

Free textures from Disney Pixar

Started this discussion. Last reply by Joao P Monteiro May 1. 1 Reply

Just saw this on Twitter -The Foundry @TheFoundryTeamFree textures from @DisneyPixar, created in 1993 including 128 repeating #textures, now available for free:…Continue

New Flamingo WIP using Native Rhino 5.0

Started this discussion. Last reply by Robert C McDougle Jun 17. 17 Replies

We have just posted a new Flamingo that integrates with Rhino 5's native rendering tools.  Please give the new build a try.  It is a completely different render interface.  Here is the link to the…Continue

Flamingo Service Release 6-16-2014

Started this discussion. Last reply by Mash Derrick Jun 25. 1 Reply

I just posted a new service release for NXT which includes these improvements:Fixed an issue with multiple-trunk trees not scaling properly.Closed a memory leak associated with HDRI background…Continue

Flamingo Service Release 4-22-2014

Started this discussion. Last reply by Ing. Roman Básti Mar 15. 3 Replies

I just posted a new service release for NXT which includes these improvements:Many crashes fixed.The new hybrid rendering engine has been added.  This can be found under the render tab in the…Continue

 

Scott Davidson's Page

Latest Activity

Mash Derrick replied to Scott Davidson's discussion Flamingo Service Release 6-16-2014
"Hi Scot, I know this is pretty old now, when I click on check for updates on the menu, it says I have the latest build and it relates to April 2014, I have downloaded this patch today, simple case on installing it or not. Thanks Mash"
Jun 25
Robert C McDougle replied to Scott Davidson's discussion New Flamingo WIP using Native Rhino 5.0
"I have the same result with my rendered viewport extremely bright and washed out. The performance slowed greatly as well with pans and zooms. NOT the Flamingo RT viewport. How & where can I adjust the OpenGL reflective settings? I only have…"
Jun 17
John Morse replied to Scott Davidson's discussion New Flamingo WIP using Native Rhino 5.0
"It looks like the link that sends you the key is broken, I will have it fixed this morning and post it when it is working."
Jun 8
Harold Skolnick replied to Scott Davidson's discussion New Flamingo WIP using Native Rhino 5.0
"When I downloaded and installed  the newer version of Flamingo nXt 5.0, I got a message saying I need a license for Flamingo nXt 5.0 to use it.  I do have Flamingo NXT on my system.  And  the command line say,…"
Jun 7
Michael J Gilbride replied to Scott Davidson's discussion New Flamingo WIP using Native Rhino 5.0
"I was able to use the link to download and install Flamingo nXt5.0, but it is asking for a license.  I have a license for nXt, which I put in, but no luck.  Do I need a separate license for the WIP. thanks"
Jun 6
Robert C McDougle replied to Scott Davidson's discussion New Flamingo WIP using Native Rhino 5.0
"Thanks John... I have it now. I should get around to working with it in the next few days."
Jun 4
John Morse replied to Scott Davidson's discussion New Flamingo WIP using Native Rhino 5.0
"We are in the process of publishing an update, you can find the new installer here."
Jun 4
Robert C McDougle replied to Scott Davidson's discussion New Flamingo WIP using Native Rhino 5.0
"I am getting a 404 when I attempt to get the download. Is this still available. about to start a new project with lots of rendering and would love to work with more integration between rhino and the bird. Robb"
Jun 4
Scott Davidson replied to Scott Davidson's discussion New Flamingo WIP using Native Rhino 5.0
"Please give the Flamingo"
May 4
Rob Ladd replied to Scott Davidson's discussion New Flamingo WIP using Native Rhino 5.0
"I downloaded the wip, installed it, ran it and found that my view-port render setting had changed making all quite washed out with over stated shadows.  I tweaked a bit, but decided in the end to un-check the Nxt5 plugin box.  I also…"
May 2
Randy Gregory replied to Scott Davidson's discussion New Flamingo WIP using Native Rhino 5.0
"Thanks Scott for HDRI info, hoping to spend more time with 5 this weekend."
May 1
Scott Davidson replied to Scott Davidson's discussion New Flamingo WIP using Native Rhino 5.0
"For Flamingo nXT 5 you will want to add the HDRI under the Lighting panel > Sky. "
May 1
Scott Davidson replied to Scott Davidson's discussion New Flamingo WIP using Native Rhino 5.0
"It is hard to tell how the stones translated.  You probably need to re-assign that material."
May 1
Randy Gregory replied to Scott Davidson's discussion New Flamingo WIP using Native Rhino 5.0
"I had a chance to play with WIP5 last night. Not on a windows machine so I am asking from memory. In Flamingo 3 an HDR is added in the Lights tab, with studio lighting etc. … correct? In 5 it can be added there and also in Environment tab,…"
May 1
Joao P Monteiro replied to Scott Davidson's discussion Free textures from Disney Pixar
"Great find, thank you !"
May 1
Joao P Monteiro liked Scott Davidson's discussion Free textures from Disney Pixar
May 1

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Comment Wall (8 comments)

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At 8:15pm on May 28, 2013, Rob Ladd said…

Hello Scott;

was wondering if you had a chance to look over my email and attachments of May 6.  I'm still at a loss as to how to get Flamingo to properly render the piping on the boat cushions that Rhino render shows plainly.  These are made by applying piping to a curve, given diameter and so forth, pretty much by the book.  I used the material editor to assign color and texture to the curve and all rendered quite well in Rhino, but not at all in Flamingo Nxt.  While this issue may be small, it does illustrate an important part of the overall project and similar applications to the surrey top of the boat also indicate how it is possible to enter and egress with the top deployed.  These may be seen in my uploaded photo files.  Many thanks, Rob

At 3:06pm on May 6, 2013, Rob Ladd said…

Hey Scott;

you've been a great help and I'm compelled to pester yet again.  Attached are two renderings that are to include piping.  The Rhino rendering show the piping just fine while the Nxt rendering does not show the piping.  I created the piping while my menu choice for renderer was Nxt and used the Nxt control panel to assign material to the piping.  Many thanks again, hope to hear from you soon.  Rob LaddFlamingo%20Nxt%20rendered%20boat%20cushions.jpgRhino%20V5%20rendered%20boat%20cushions.jpg

At 9:48am on February 22, 2013, Bernardo vasquez Soto said…

Hello Scott, I just installed Rhino 5.0, Flamingo nXt and the Render Farm, following the steps to submit an image to the render farm it tells me to Launch WalkAbout and then to press the Render Farm button on he WalAbout toolbar, the problem is that there is NO such button on the toolbar, is there a way to add it to it or what can I do? Thank you.

-Bernardo

At 9:56am on March 3, 2012, ANDRES said…

scott

eres todo un experto gracias por todas tus ayudas,  la pagina es excelente saludos desde Colombia

Andres..

At 3:15pm on May 11, 2011, Guillermo F. Vega said…
I suppose that in the Document Properties it should be found, but I don't see where it says so. By the way, I am using the beta version of flamingo, or flamingonxt. Is there a difference between them? I have looked around through the internet to find where to change it, but I cannot find it.
At 2:51pm on May 11, 2011, Guillermo F. Vega said…
Hello, I'm a student studying architecture and we have just begun working on rendering with flamingo. Is there any way to change to dpi or have the renders larger than the default format? We need larger images for the boards we are creating for our work.
At 8:43am on May 8, 2011, Christian Bungart said…

Sorry, I've just joined. I put up a pretty picture just as a place-card to see how the page rendered it. That will be replaced as soon as I have something better. I'm still learning Rhino, a newbie I'm afraid.

I'll remove it if it matters.

At 9:16am on April 29, 2011, Charles Fee said…
Scott- Hi ! It's 131,898 Mb.
 
 
 

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