Flamingo nXt

easy rendering for Rhino in Windows

Owen Keating
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  • Northvale, NJ
  • United States
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Owen Keating's Discussions

Material by parent layer

Started this discussion. Last reply by Scott Davidson Jul 25, 2013. 1 Reply

HI, Is there any way to set the material to be inherited to the sublayers of any given layer?-OwenContinue

Ripple

Started this discussion. Last reply by Scott Davidson Jul 1, 2013. 1 Reply

I remember there used to be a ripple and wave feature in flamingo 1 is there any way to do that in nxt?Continue

Duplicate material issue

Started this discussion. Last reply by Owen Keating Jan 10, 2013. 4 Replies

Hi I'm getting the duplicate material issue again."Attempting to add material "Plastic Black-Smooth" with ID of aedd17af-7dfa-4a35-b7e4-502832a66b12, the ID is currently in use by material…Continue

Exporting Textures

Started this discussion. Last reply by Scott Davidson Aug 6, 2012. 1 Reply

Is there a way to export nxt texture material with a mesh? I have some scenes that I have textured and rendered in nxt and I would like to export them to Unity so that I can create an interactive…Continue

 

Owen Keating's Page

Latest Activity

Owen Keating replied to SEYSEARLES's discussion ArPlant Database
"I think it's more the popularity of flamingo that has dropped. With Neon, Vray, brazil etc.. there are just a lot more choices for rendering engines. "
Nov 27, 2013
Scott Davidson replied to Owen Keating's discussion Material by parent layer
"Owen - That is a nice idea, but it is not something that Rhino currently handles.  I can add it to the suggestions list for Rhino."
Jul 25, 2013
Owen Keating posted a discussion

Material by parent layer

HI, Is there any way to set the material to be inherited to the sublayers of any given layer?-OwenSee More
Jul 25, 2013
Scott Davidson replied to Owen Keating's discussion Ripple
"Owen - The procedural waves do not exist in Flamingo.  You can use a bitmap as a decal.  Set the Strength to 0 and the Bump to 5.  Use a bitmap that looks something like…"
Jul 1, 2013
Owen Keating posted a discussion

Ripple

I remember there used to be a ripple and wave feature in flamingo 1 is there any way to do that in nxt?See More
Jun 28, 2013
Owen Keating replied to Mash Derrick's discussion Creating material relating to a RAL or Pantone colour
"I've been exporting jpgs from photoshop and using those in the color channel to build my materials. It may not be the most accurate but it's easier than remembering all the RGB values."
Jan 28, 2013
Owen Keating replied to Owen Keating's discussion Duplicate material issue
"I don't recall I think it just said that it had failed to install correctly and asked if I wanted to retry. I clicked retry and it gave me the same message."
Jan 10, 2013
Scott Davidson replied to Owen Keating's discussion Duplicate material issue
"Do you remember what the error message was?"
Jan 9, 2013
Owen Keating replied to Owen Keating's discussion Duplicate material issue
"Great that fixed it. The patch did give me an error during the installation but it seems to have fixed it. I guess I should have checked the message board first.  Thanks."
Jan 9, 2013
Scott Davidson replied to Owen Keating's discussion Duplicate material issue
"I just posted a new service release build at this address: http://download.rhino3d.com/Flamingo/nXt/sr/rc/download/ Can you download and give it a try.  See if it solves the duplicate material problems.  We think it will. If you guys like…"
Jan 9, 2013
Owen Keating posted a discussion

Duplicate material issue

Hi I'm getting the duplicate material issue again."Attempting to add material "Plastic Black-Smooth" with ID of aedd17af-7dfa-4a35-b7e4-502832a66b12, the ID is currently in use by material "Plastic_Magenta"Please contact tech@mcneel.com and let us know"Rhino 5 90day eval.Nxt 3.1.2012.1018See More
Jan 9, 2013
Scott Davidson replied to Owen Keating's discussion Block issue
"I see the problem and will talk to John about it. The problem seems to be from Blocks which are mirrored.  This will creates a negative transformation.  You can copy and rotate these blocks into place and will get good results.  I…"
Nov 12, 2012
Owen Keating replied to Ryan Wynott's discussion Rendering panoramas for VR tours
"I've been looking for this feature as well. Vray has a nice 360 projection camera that creates these. I played with it a little bit but I really don't want to use a different engine just for one effect. It would be great to be able to get…"
Aug 28, 2012
Scott Davidson replied to Owen Keating's discussion Exporting Textures
"At this time texture baking is not available.  Rhino 5 is introducing a new way of baking.  We are not sure how it will work, but we are going to give it a try as we move forward with NXT.  At this point, re-texturing is the only…"
Aug 6, 2012
Owen Keating posted a discussion

Exporting Textures

Is there a way to export nxt texture material with a mesh? I have some scenes that I have textured and rendered in nxt and I would like to export them to Unity so that I can create an interactive walk through.I would like to bake the textures including any decals into the mesh so that I don't have to texture the whole thing again.Thanks,OwenSee More
Jul 27, 2012
Owen Keating replied to Owen Keating's discussion Render artifacts
"Thanks that worked."
Jul 2, 2012

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