Flamingo nXt

easy rendering for Rhino in Windows

Juan Carreras
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  • Vancouver, BC
  • Canada
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Juan Carreras's Discussions

Are we ever going to see a service release ...?

Started this discussion. Last reply by Juan Carreras Feb 25. 11 Replies

Hi Scott,Is there a date for a next service release for nxt?  It's been 6 months since the last one ...Thanks.Continue

Decal won't render on surface perpendicular to it.

Started this discussion. Last reply by Juan Carreras May 29, 2013. 4 Replies

In Flamingo 2.0, the decals used to render fine as planar projection even when the object was perpendicular to the decal direction.I use a big decal to do the paint scheme, logos, etc on the hull of…Continue

Tags: render, decal

Batch renderer frustration

Started Aug 24, 2012 0 Replies

Hi all,I've been using the B.R. in my last poject involving more than 25 saved views.  While it is great for multiple renders,  it is frustrating to have to uncheck every time the views that i don't…Continue

Converting legacy materials

Started this discussion. Last reply by Juan Carreras Aug 20, 2012. 4 Replies

Hi,Is there a way to automatically make a library of all materials (mlib) and embedded maps used in a flamingo 2.0 model so that I can used the 'convert legacy materials' feature in nxt.  It seems…Continue

 

Juan Carreras's Page

Latest Activity

Juan Carreras replied to Juan Carreras's discussion Are we ever going to see a service release ...?
"Thanks John.  You're da man ! Juan"
Feb 25
John Morse replied to Juan Carreras's discussion Are we ever going to see a service release ...?
"Juan, Flamingo will automatically look in sub folders of the model folder when resolving texture file names so there should be no need to add anything to your path.  By default Flamingo will look up to five levels bellow the model folder and…"
Feb 25
Juan Carreras replied to Juan Carreras's discussion Are we ever going to see a service release ...?
"Thanks John,  I'm glad that you have it under control. Since we are here ... is there a chance that relative paths will be supported for textures? It would be great to have something like ".\maps"   so that they can be found…"
Feb 25
John Morse replied to Juan Carreras's discussion Are we ever going to see a service release ...?
"Juan, It looks like there was a fix added to Flamingo to handle the mirrored block bug in Rhino that was then fixed in V5 so the Flamingo fix was basically undoing the Rhino fix.  I cleaned up the code and it now only inverts the block mesh…"
Feb 25
Juan Carreras replied to Juan Carreras's discussion Are we ever going to see a service release ...?
"Hi John, Thanks for your reply. Regarding the block editor problem, I think that the problem is that  the mapping widget (and the actual mapping) are reset to 0,0 rather than the local coordinates of the block. I'm sending you the original…"
Feb 24
John Morse replied to Juan Carreras's discussion Are we ever going to see a service release ...?
"Juan, I am looking into the mapping problem with the block editor and will get it fixed in the next Flamingo service release, there is a chance it is a problem with the block edit command so it may need to be fixed in a Rhino service release which I…"
Feb 24
Juan Carreras replied to Juan Carreras's discussion Are we ever going to see a service release ...?
"Thanks Roy"
Feb 6
Roy Hirshkowitz replied to Juan Carreras's discussion Are we ever going to see a service release ...?
"The decal thing probably isn't going to change-- that was done intentionally to prevent decals from "smearing along perpendicular sides" which was a complaint prior to nXt. The "mapping unification" is part of the v5 rdk…"
Feb 6
Juan Carreras replied to Juan Carreras's discussion Are we ever going to see a service release ...?
"Hi Roy, Thanks for your reply. I had some discussions with Scott Davison a while ago regarding problems with decal projections as well as the unification of mapping with Rhino 5 and nXt…"
Feb 6
Roy Hirshkowitz replied to Juan Carreras's discussion Are we ever going to see a service release ...?
"Is there something specific you're after?   We are working on a variety of projects for nXt including a more tightly integrated v5 product that will share more of the interface used by Brazil and the Rhino Renderer.  That's…"
Feb 6
Juan Carreras replied to Juan Carreras's discussion Are we ever going to see a service release ...?
"Helloooo ? Any news on ETA for a long due update for nXt? "
Feb 5
Juan Carreras posted a discussion

Are we ever going to see a service release ...?

Hi Scott,Is there a date for a next service release for nxt?  It's been 6 months since the last one ...Thanks.See More
Dec 31
Juan Carreras replied to Juan Carreras's discussion Decal won't render on surface perpendicular to it.
"That is what I've been doing for the wheelhouse.  For the hull I cannot do it as it creates distortions, so I add an extra map at the transom. Thanks again Brian."
May 29, 2013
Brian James replied to Juan Carreras's discussion Decal won't render on surface perpendicular to it.
"Hi Juan, Thanks for this report and I see what you mean. I will file a bug now. In the meantime, if you rotate the planar projection slightly using the nxt decal properties, the surfaces on the ends will also receive the decal.  "
May 29, 2013
Juan Carreras replied to Juan Carreras's discussion Decal won't render on surface perpendicular to it.
"Anybody?   Scott?  Please ??"
May 26, 2013
Juan Carreras replied to Juan Carreras's discussion Decal won't render on surface perpendicular to it.
May 18, 2013

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