Flamingo nXt

easy rendering for Rhino in Windows

Cliff W Estes
  • Male
  • Redmond, WA
  • United States
Share on Facebook
Share Twitter

Cliff W Estes's Friends

  • Joe Petrich
  • Andres Gonzalez

Cliff W Estes's Discussions

Spiral Railing Materials

Started this discussion. Last reply by Cliff W Estes Oct 10, 2012. 2 Replies

Is there a way to make the material follow of the spiral as it goes up the stairs? Presently, I can make it horizontal, vertical or any angle between the two, but not follow (like a UV mapping).

Bitmap direction

Started this discussion. Last reply by Cliff W Estes May 16, 2012. 2 Replies

As a matter of expedition, I've been creating wood grains by having two materials, one for vertical grains and one for horizontal grains and then applying each to corresponding layers.Now, I have a…Continue

Color space

Started this discussion. Last reply by tim bell Sep 15, 2011. 3 Replies

I do renders in nXt (all builds), save as .jpg, open in photoshop, copy the entire image to the clipboard and paste into a different photoshop document (.psd). In the render window and when opening…Continue

1/21/11 build

Started this discussion. Last reply by Cliff W Estes Feb 28, 2011. 2 Replies

The install completes, but the Flamingo nXt menu does not appear and Flamingo nXt does not appear as an option in Render > Current Renderer. Flamingo nXt also does not appear in the Rhino…Continue

 

Cliff W Estes's Page

Latest Activity

Cliff W Estes replied to Cliff W Estes's discussion Spiral Railing Materials
"Thanks, Scott. I knew this had to be somewhere :-)"
Oct 10, 2012
Scott Davidson replied to Cliff W Estes's discussion Spiral Railing Materials
"You can use UV mapping.  Just set the Flamingo mapping to Surface.  Then you can use the UV mapping in Rhino."
Oct 10, 2012
Cliff W Estes posted a discussion

Spiral Railing Materials

Is there a way to make the material follow of the spiral as it goes up the stairs? Presently, I can make it horizontal, vertical or any angle between the two, but not follow (like a UV mapping).
Oct 10, 2012
Cliff W Estes replied to Kobus Potgieter's discussion Real people and water / sea renderings
"Interesting to see that displacement hull going that fast!!!! Lol."
Sep 21, 2012
Cliff W Estes replied to Cliff W Estes's discussion Bitmap direction
"Thx, Ryan.  I knew it had to be there, somewhere..."
May 16, 2012
Ryan Wynott replied to Cliff W Estes's discussion Bitmap direction
"Cliff I believe what you're looking for is the last item in the "advanced" tab in the texture window... which is reached from the material's texture tab in the material editor when in advanced mode. "
May 16, 2012
Cliff W Estes posted a discussion

Bitmap direction

As a matter of expedition, I've been creating wood grains by having two materials, one for vertical grains and one for horizontal grains and then applying each to corresponding layers.Now, I have a need for a diagonal grain.  Rotating the bitmap in Photoshop and applying it to yet another material is less than satisfactory, since I have to use a larger x and y dimension for the bitmap, causing a rather ugly material.My questions is: Isn't there a field in the dialogs somewhere to specify a…See More
May 15, 2012
tim bell replied to Cliff W Estes's discussion Color space
"Hey Cliff,   In addition to architect I am also a professional photographer. For sundry reasons which mainly include output to printers and printing devices and web, etc. I would recommend setting your Ps color space to sRGB (Edit/Color…"
Sep 15, 2011
Cliff W Estes replied to Cliff W Estes's discussion Color space
"Good points, Scott.  I'll give the .png route a try.   Frankly, I'm sort of lost when it comes to color space.   I just know that my camera is set for Adobe RGB 1998 and can't find anywhere in nXt to determine what…"
Sep 14, 2011
Scott Davidson replied to Cliff W Estes's discussion Color space
"Cliff -   Have you noticed if you create a new document in a different space in phototshop and off the clipboard paste in the same image you get a different result?  I can see the different color spaces off the clipboard do make a…"
Sep 13, 2011
Cliff W Estes posted a discussion

Color space

I do renders in nXt (all builds), save as .jpg, open in photoshop, copy the entire image to the clipboard and paste into a different photoshop document (.psd). In the render window and when opening the .jpg in a viewer or in photoshop, the color of the rendered image looks fine.  When I paste the clipboard into the other document, the color is obviously not in the same color space, since everything is far redder and more saturated. Does anyone know another way to get the contents of my render…See More
Sep 13, 2011
Cliff W Estes replied to Cliff W Estes's discussion 1/21/11 build
"Thx, Scott. I thougt the operating system was being asked for. "
Feb 28, 2011
Scott Davidson replied to Cliff W Estes's discussion 1/21/11 build
"Cliff -   Rhino 4 is always 32-bit. So, you will eed the 32-bit installer.   Rhino 5 has a 64-bit build, so you can use the 64-bit installer if you have Rhino 5 64-bit installed."
Feb 28, 2011
Cliff W Estes posted a discussion

1/21/11 build

The install completes, but the Flamingo nXt menu does not appear and Flamingo nXt does not appear as an option in Render > Current Renderer. Flamingo nXt also does not appear in the Rhino 4.0/plugins folder. I've tried uninstalling and re-installing.  the install file is nXt10_WIP_x64_20110121.msi WindowsXP 64 Bit.See More
Feb 28, 2011
Cliff W Estes replied to Rob Zavatsky's discussion help with a rendering
"Have you tried the PictureFrame?"
Feb 28, 2011
Cliff W Estes replied to Cliff W Estes's discussion Layers that are turned off are rendering!!!!
"Thanks, Facundo"
Oct 22, 2010

Profile Information

Website or Blog
http://basline.com

Comment Wall

You need to be a member of Flamingo nXt to add comments!

Join Flamingo nXt

  • No comments yet!
 
 
 

Members

© 2014   Created by Scott Davidson.

Badges  |  Report an Issue  |  Terms of Service