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easy rendering for Rhino in Windows
A new render of DBB's 'Wind'
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Basically is rendered on standard settings - using the default render engine. I used an HDR image for the sky/lighting. Keepng the sky and sun on separate lighting channels (I usually use 0 for the sky and 1 for the sun) - the trick is to adjust the time of day so the sunlight's angle matches the sky image... in this case from the back right side - if it hit the ship to much from the view point it would look false. This is a bit of trial and error - setting it - doing a test render - then resetting etc. etc.
I left it running for quite some time (I'm lucky to have a dedicated part of a cluster at work - which runs 24/7 - thus not clogging up my computer).
Once finished I saved it as a native nXt file and then worked on it in the nXt editor to adjust the balance between the sky and the sun. I also post added a very slight haze and glow - again in the nXt editor.
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