Share 'Is it possible to create a bump (or displacement) map like a tile procedure ?'
I wish to create a brick material giving it some relieve texture (through a bump map or a displacement effect, whatever is more appropriate).
I am creating first a texture material, and applying it a tile procedure.
I define a tile and join dimensions and their color.
Then I wish to give some relieve to the tiles (just to stand out over the joins), but I can’t finde other way but assigning an…
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