easy rendering for Rhino in Windows

Hi, I wish to create a brick material giving it some relieve texture (through a bump map or a displacement effect, whatever is more appropriate). I am creating first a texture material, and applying it a tile procedure. I define a tile and join dimensions and their color. Then I wish to give some relieve to the tiles (just to stand out over the joins), but I can’t finde other way but assigning an…
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