easy rendering for Rhino in Windows
Hello there,
This might be a stupid question, but is it possible to make tiled material to start from object corner, not from the origo? Here´s an example picture, the bottom object starts from the origo, the object on the top doesn´t and the tiles dont fit.
Is the only way to do this to make "real" tiles and built it like that?
Thanks,
Janne
Tags:
Yes, you can use Mapping to do this. Here is an image without mapping:
To set the mapping i select the objects and go to Object Properties > Flamingo:
I choose Cube mapping and set the origin of the mapping to the bottom corner of the cabinet. All other settings I left at default.
Here is the result:
Will that work for you?
Works perfectly!
Thanks for the tutorial!
Janne
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