Flamingo nXt

easy rendering for Rhino in Windows

Hello there,

This might be a stupid question, but is it possible to make tiled material to start from object corner, not from the origo? Here´s an example picture, the bottom object starts from the origo, the object on the top doesn´t and the tiles dont fit.

Is the only way to do this to make "real" tiles and built it like that?



Views: 241


Reply to This

Replies to This Discussion

Yes, you can use Mapping to do this.  Here is an image without mapping:

To set the mapping i select the objects and go to Object Properties > Flamingo:

I choose Cube mapping and set the origin of the mapping to the bottom corner of the cabinet.  All other settings I left at default.

Here is the result:

Will that work for you?

Works perfectly!

Thanks for the tutorial!





© 2021   Created by Scott Davidson.   Powered by

Badges  |  Report an Issue  |  Terms of Service