easy rendering for Rhino in Windows
I have a pattern that I need to map to a model. The pattern is much larger than the space. I need to align a certain part of the texture map to the model. I assumed that I could have just played with the offset (in the texture properties) to get it roughly correct. However, the offset doesnt seem to do anything. I also tried to use the texture mapping in properties, but the map is not aligning with the widget? Does NXT support texture mapping?
In Object properties there is a Flamingo panel. There, is a Mapping drop down there you can use. The standard mapping widgets in Rhino 5 do not work yet for NXT.