Flamingo nXt

easy rendering for Rhino in Windows

Rhino support suggested I try this forum for questions about creating custom two-tone antiqued metal materials in Rhino V5 with Flamingo nXt.

Firstly, I have a handful of hand-rubbed paint finish images I need to replicate in Rhino. One example is pictured below, the remainder are attached.  So far, it’s been hours of hit or miss attempts blending material, colors, & textures & scale.  Is there an easier/better way?

Secondly, my original material efforts for the above were created in Rhino V4 with Flamingo 2 as customized plug-in materials assigned to layers for application in the model.  Now, using V5 Beta predominantly, how can I extract these materials to a V5 library for further editing/manipulation?

Any/all help is most appreciated.

Howell Cornell

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These are very complex effects.  Do you have any raw bitmaps for these?  Do you have the Flamingo 2 materials you used? Can you zip up some of this and send them to me.  I might be able to improve them.

Thank you Scott.  I just received physical sample color chips (2" x 3") this afternoon.  I will photograph hi-res RAW output files tomorrow morning in good light and send them to you.

I know these

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Here is another try.  This is kind of fun.

Here is a blog post that shows how to create seemless textures.

http://worldorigin.wordpress.com/2012/05/31/making-seamless-texture...

This is very helpful.  Thanks Scott!

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