easy rendering for Rhino in Windows
Greetings Fellows Flamingo Users
I am currently rendering a pipe like object where ideally I would like to get a chrome/stainless steel/polished aluminum look on the internal pipe surfaces. I have been experimenting with materials, lights, reflective panels etc but seemingly without much success. While I don’t expect anyone to do it for me it would certainly be appreciated if anyone has done anything similar and can offer any suggestions/advice/etc. I have attached an image file of the pipe as well as the Rhino/flamingo model file (beta 5 version)
The internal pipe surface is going black because the number of reflected bounces is limited to 3 by default. From this view an eye ray will jump into the pipe and bounce back and forth a couple times, only to die in the pipe. This results in black. If you change the view to look down the pipe, you can see it makes a world of difference.
Here are some suggestions:
Thanks very much for this, its exactly what I want