easy rendering for Rhino in Windows
I am seeing the number of passes keeps disappearing from the box. both from the document properties and the sidebar on the render window. I do a short series of renders and the box will remained checked for several passes and then blank out.
James Crombie
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Permalink Reply by Scott Davidson on September 20, 2012 at 2:31pm Do you have the most recent patch installed? We are currently at 9-11-2012. You can find it in the FLamingo nXT about box.
You can download the latest version here: http://www.flamingo3d.com/en/download/nxt/sr
Permalink Reply by James Crombie on September 20, 2012 at 3:36pm Scott, applied the patch this morning, no change in behavior.
James
Permalink Reply by Scott Davidson on September 20, 2012 at 3:40pm Is there anything that happens as you are rendering? For instance, do you continue to work on Rhino while it renders? Do you normally have more then one Rhino open at the same time?
Permalink Reply by James Crombie on September 20, 2012 at 6:41pm Scott
I don't usually keep working on the file I am rendering but do have that checked. I usually have 2-4 instances of Rhino 5 open at any one time. Most of the time these are short renders, and I may abort the render if I see some problems with the materials as go along. Again it doesn't seem to matter if I abort the render or finish, The next time it may loose the pass constraint.
James
Permalink Reply by Scott Davidson on September 21, 2012 at 6:58am
Permalink Reply by James Crombie on September 21, 2012 at 7:36am using win 7 64bit 8gb ram
Permalink Reply by Scott Davidson on September 21, 2012 at 1:20pm Until we can figure out the exact steps to recreate the problem, we will need to continue to experiment to determine the problem.
There are a few setting that may affect this behavior. First is the Modal Rendering flag. Under Flamingo NXT pulldown > Options > Document Properties > Flamingo NXT. There is a setting to set modal. Do you have that checked in?
The pass setting belongs to the document, so each model could have a different setting. It is set when the render window is closed. So if you are rendering and you change it in the render interface, it may set to 0 if the last rendering that was closed had a 0 pass set.
Do you have multilple render windows open at the same time?
Permalink Reply by James Crombie on September 21, 2012 at 3:01pm I did not have the modal checked, but will do that
The pass setting was changing during a work session, it would be set to 10 passes and the next render it would come up as 0, but not on any regularity that I could see.
No multiple render windows.
James
Permalink Reply by James Crombie on September 24, 2012 at 7:15am Scott - I don't see the modal check box here on my work copy. I have the sept 11 update. It didn't get shoved somewhere else??
Permalink Reply by Scott Davidson on September 24, 2012 at 7:42am
Permalink Reply by James Crombie on September 24, 2012 at 10:27am Scott
Yes I have the allow modeling while rendering checked.
james
Permalink Reply by Scott Davidson on September 24, 2012 at 10:41am I am wondering if that is what is causing the problem. Try running they system without the allow check box checked. Does that stabilize the pass setting?
The problem may be that the last window closed is the default pass setting. If you have a few Rhino's open, plus you have a couple renderings going and you can get to the Flamingo NXT control panel, the pass setting exists in many places. We need to determine exactly how the setting is getting cleared.
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