Flamingo nXt

easy rendering for Rhino in Windows

Inserting plants is a cumbersome proccess especially when creating a large intricate greenry program. Is there a way? or can their eventually be a way to apply plants to object is a grouped manner. Isntead of having to apply it to every single object sepreately

Tags: flamingo, groundcover, inserting, nxt, plants

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There are a number of ways to do this.  None of the ways are easy.  How do you think it might work?  You could create a RhinoScript routine to do it.

Here is a circle packing routine that may create insertion points for the trees.  Does this look like it might create the right insertion pattern?

http://wiki.mcneel.com/developer/sdksamples/2dcirclepacking

Hi Scott,

Sry i forgot to mention that i am referencing Groundcover plants and inserting them into an object. Not inserting "point cloud" based plants. (Cmd: Flamingonxtplant) A way to apply the groundcover to a group of items at once instead of having to select each object and seperately appy the groundcover. 

Also i was looking through the tutorials/help center and i couldn't find how to turn off your plants? is there a way to do that?  

Can you place the plants on a layer and tun off that layer?

I should rather "remove the plants from the objects. I needed to replace some of the plant blocks with a "mapped material" but there is no way to remove the plants. If there isnt its fine i was looking for a way to not have to remake the object that contains a "groundcover file"

and did you understand my re-explanation of the first question?

btw thanks for all your help for this.

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