easy rendering for Rhino in Windows
Inserting plants is a cumbersome proccess especially when creating a large intricate greenry program. Is there a way? or can their eventually be a way to apply plants to object is a grouped manner. Isntead of having to apply it to every single object sepreately
Tags: flamingo, groundcover, inserting, nxt, plants
Permalink Reply by Scott Davidson on September 28, 2012 at 2:00pm There are a number of ways to do this. None of the ways are easy. How do you think it might work? You could create a RhinoScript routine to do it.
Here is a circle packing routine that may create insertion points for the trees. Does this look like it might create the right insertion pattern?
Permalink Reply by Brennan Anthony Murray on October 1, 2012 at 7:13am Hi Scott,
Sry i forgot to mention that i am referencing Groundcover plants and inserting them into an object. Not inserting "point cloud" based plants. (Cmd: Flamingonxtplant) A way to apply the groundcover to a group of items at once instead of having to select each object and seperately appy the groundcover.
Also i was looking through the tutorials/help center and i couldn't find how to turn off your plants? is there a way to do that?
Permalink Reply by Scott Davidson on October 3, 2012 at 5:29am Can you place the plants on a layer and tun off that layer?
Permalink Reply by Brennan Anthony Murray on October 3, 2012 at 5:41am I should rather "remove the plants from the objects. I needed to replace some of the plant blocks with a "mapped material" but there is no way to remove the plants. If there isnt its fine i was looking for a way to not have to remake the object that contains a "groundcover file"
and did you understand my re-explanation of the first question?
btw thanks for all your help for this.
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