Flamingo nXt

easy rendering for Rhino in Windows

Hello,

I'm trying to render a simple text in silver with just an HDRi image for the sky.

I used MtMonadnock.hdr file for the sky.

What we see is that the planar surfaces have a render which is pixelisated.

Is there a solution for that problem?

Thanks for your answer!

Regards.

F. Martin

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I had the same problem when i started, i believe it's because the metal is too shiny and it's a perfect mirror. so it reflects back the Hdri perfectly, while the other material doesn't.

Your HDRi image might be too small, you can get around this by getting bigger HDRi's or by making your model bigger.

Here are a few sites with bigger hdri's

http://smashmethod.deviantart.com/art/High-Res-HDRI-Map-Pack-1-9597501

http://zbyg.deviantart.com/art/HDRi-Pack-1-97402522

Here are some Huge Hdri made from zbyg expaned to be XL (I use these ones mainly)

http://forums.3dtotal.com/showthread.php?p=674264

Hope this helps

The larger HDRIs are a good solution. 

Turning down the sharpness of the reflection a little will also solve the problem.

thanks for your answer.

I tried high res image but it didn't work, so I reduced sharpness of the reflection and it gives good result, so that ok!

Thanks again.

Regards.

I found that sharpness values of 0.99 work for this.  What value of sharpness did you decide to use?

I tried 0.9, that was good but you're right because with 0.99, it's better.

Thanks

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