easy rendering for Rhino in Windows
Hello,
I'd like to make a mirror in my scene.
Which is the best solution to make it with flamingo materials?
When I take white standard with 100% reflects (that's what I did in flamingo 2), it doesn't make it like a mirror. It looks all black with just spot of light on.
Any advices?
Thanks a lot!
Regards.
F. Martin
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Permalink Reply by Scott Davidson on June 11, 2012 at 9:18am
Permalink Reply by Martin on June 13, 2012 at 2:50pm Thank you Scott,
Here I send image of my render in flamingo 2.0 and nXt.
With 2.0, I used white material 100% reflective.
And with nXt, I tried the 2 solutions: white material 100% reflective, which look black, and standard Steel material. This one is a better mirror but look blurred.
Did I used the good Steel material (my nXt is in french!) ?
Thank you!
Permalink Reply by Scott Davidson on June 13, 2012 at 3:45pm Create a new Material called Chrome.
If you have an existing material, edit it and click on Advanced. There you can make sure Intensity is at 1.00 and Sharpness is at 1.00.
It looks here like an old material definition.
Permalink Reply by Scott Davidson on June 13, 2012 at 4:15pm Could you send me the 3dm file? scottd@mcneel.com
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