easy rendering for Rhino in Windows
Hello,
I noticed the wood floor in the Interior Rendering tutorial has 2 seams in it , is there a way to prevent the seams?
I have found several floor images but the pattern is repeated too often that it looks bad. Any tricks on on creating wood floors? I wish there was a tutorial on working with woods in NXT.
Thank you, George
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Permalink Reply by Scott Davidson on September 7, 2012 at 8:48am There is a process to making textures that do tile properly. It can be very difficult. A standard bitmap by itself will never tile properly.
Here is a tutorial that shows the process: http://www.photoshoptextures.com/texture-tutorials/seamless-texture...
And here is a video: http://www.youtube.com/watch?v=xbi6Xf4JQb4
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