easy rendering for Rhino in Windows
Can you send me the model? This is very interesting, I cannot get it to happen here, but I have some ideas of what it might be.
Are you running Rhino 4 or Rhino 5?
You can post it here, or email it to firstname.lastname@example.org
Here's the file. I'm using Rhino4.
Still having a problem like this with the latest Build Okt. 18, 2012.
If I have less than three blocks of the same object in a scene, weird shadows occure especially on turned blocks.
See attached Images and File. I really hope for a final solution, beacause I work mostly with 2-3 Blocks to be replaced with newer versions and it not useful to hit the explode button before every Rendering...
I see the problem and will talk to John about it.
The problem seems to be from Blocks which are mirrored. This will creates a negative transformation. You can copy and rotate these blocks into place and will get good results. I know this is a workaround and not a final solution.
Indeed, it seems to be from mirrored blocks.
But that is quite easy to avoid and much better than always exploding blocks.
I didn't log in for a while to write again about this subject.
The problem still exists - even with turned blocks. My workaround is to place a third copy in the scene not to be seen in the viewport. So I hope you are still woirking on this litlle but annoying problem?
Meanwhile I work with rhino 5 and flamingo, it is still the same.