Flamingo nXt

easy rendering for Rhino in Windows

Scott Davidson's Discussions (855)

Discussions Replied To (824) Replies Latest Activity

"Did you mean to downlaod the evaluation version of the final released version. What…"

Scott Davidson replied Dec 8, 2014 to Didn't get a CD-Key for Flamingo nXt?

6 Dec 11, 2014
Reply by Julian Nicolai

"Klaus - There is only two ways to do this.  You can use a large bitmap of the wood…"

Scott Davidson replied Dec 8, 2014 to Wood grains orientated along the plank

1 Dec 8, 2014
Reply by Scott Davidson

"Here is the material with much lighter bump.  I am using a -.015 bump strength.  I t…"

Scott Davidson replied Nov 12, 2014 to Material Issues

5 Dec 12, 2014
Reply by Mash Derrick

"Here is another way.  I changed the bitmap a little.  This is more of a nailed look:…"

Scott Davidson replied Nov 12, 2014 to Material Issues

5 Dec 12, 2014
Reply by Mash Derrick

"I took a second run at this on a hull.  Here is the result and the new edited materi…"

Scott Davidson replied Nov 12, 2014 to Material Issues

5 Dec 12, 2014
Reply by Mash Derrick

"Here is a quick material from your raw materials: The bigger issue is how to map i…"

Scott Davidson replied Nov 12, 2014 to Material Issues

5 Dec 12, 2014
Reply by Mash Derrick

"You can tag the objects as a light. I would recommend tagging the LEDs as a spotligh…"

Scott Davidson replied Nov 12, 2014 to LED material

2 Nov 14, 2014
Reply by Oscar3Dr

"No, you are doing everything correct.  I just have not got all the information to yo…"

Scott Davidson replied Oct 21, 2014 to Material Library Issue

32 Nov 18, 2014
Reply by Roy Hirshkowitz

"If put and "_" infront of the command.  That will force Rhino to use the Engilish ve…"

Scott Davidson replied Oct 21, 2014 to Material Library Issue

32 Nov 18, 2014
Reply by Roy Hirshkowitz

"Philipp - The problem is not when the material is read in.  It is when materials are…"

Scott Davidson replied Oct 21, 2014 to Material Library Issue

32 Nov 18, 2014
Reply by Roy Hirshkowitz

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