Flamingo nXt

easy rendering for Rhino in Windows

Scott Davidson's Discussions (830)

Discussions Replied To (802) Replies Latest Activity

"Here is the material with much lighter bump.  I am using a -.015 bump strength.  I t…"

Scott Davidson replied Nov 12 to Material Issues

4 Nov 12
Reply by Scott Davidson

"Here is another way.  I changed the bitmap a little.  This is more of a nailed look:…"

Scott Davidson replied Nov 12 to Material Issues

4 Nov 12
Reply by Scott Davidson

"I took a second run at this on a hull.  Here is the result and the new edited materi…"

Scott Davidson replied Nov 12 to Material Issues

4 Nov 12
Reply by Scott Davidson

"Here is a quick material from your raw materials: The bigger issue is how to map i…"

Scott Davidson replied Nov 12 to Material Issues

4 Nov 12
Reply by Scott Davidson

"You can tag the objects as a light. I would recommend tagging the LEDs as a spotligh…"

Scott Davidson replied Nov 12 to LED material

2 Nov 14
Reply by Oscar3Dr

"No, you are doing everything correct.  I just have not got all the information to yo…"

Scott Davidson replied Oct 21 to Material Library Issue

32 on Tuesday
Reply by Roy Hirshkowitz

"If put and "_" infront of the command.  That will force Rhino to use the Engilish ve…"

Scott Davidson replied Oct 21 to Material Library Issue

32 on Tuesday
Reply by Roy Hirshkowitz

"Philipp - The problem is not when the material is read in.  It is when materials are…"

Scott Davidson replied Oct 21 to Material Library Issue

32 on Tuesday
Reply by Roy Hirshkowitz

"We can see the Green value is very high in the material.  Is the saved material a ma…"

Scott Davidson replied Oct 14 to Material Library Issue

32 on Tuesday
Reply by Roy Hirshkowitz

"Philipp - Thank you for the file.  It is helpful.  Can you also send us the Material…"

Scott Davidson replied Oct 14 to Material Library Issue

32 on Tuesday
Reply by Roy Hirshkowitz

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