Flamingo nXt

easy rendering for Rhino in Windows

Completely new...

nXt is a completely new render engine for Rhino 4 or 5. It brings better quality and ease of use above previous Flamingo versions.

Note: Windows only

Latest Activity

macabann replied to macabann's discussion Texture displacement
"01 : normalmap nb + texture wood default 02 : Texture wood default bump-2 + normalmap nb "
7 hours ago
macabann replied to macabann's discussion Texture displacement
"test for wood 01 : texture wood default + bumpmap nb default bump 2 02 : bumpmap nb default bump 2 + texture wood default bump0 "
9 hours ago
Cliff W Estes replied to Cliff W Estes's discussion Bitmap direction
"Thx, Ryan.  I knew it had to be there, somewhere..."
14 hours ago
Scott Davidson replied to macabann's discussion Texture displacement
"The square shapes you are seeing in the reflections are the result of a flat surface and a low resolution HDRI file.  You are actually seeing individual pixels in the reflection.  You can use a higher resolution HDRI, or give the…"
18 hours ago
Profile IconErick Rios Esquivel, shawn shin, MARIO MORA and 1 more joined Flamingo nXt
18 hours ago
macabann posted a discussion

Texture displacement

test for a carpetstudio lights, no environment, metal and transparency on carpet : 30pass but allways problem with details reflection renderSee More
19 hours ago
George replied to George's discussion Display screen
"Thank you so much Scott, I will give it a try. George"
21 hours ago
Scott Davidson replied to George's discussion Display screen
"This is the only tutorial I have for this.   1) Start with a model, where the screen of the TV is a surface. 2) Assign a decal to the screen using 3-point planar. 3) Then I tag the screen as a light source.  I highlighted the Tag button…"
21 hours ago
 

Getting Started with Flamingo nXt

Flamingo nXt has many updated features to improve your renderings. Details...

If you would like to download the nXt beta, please register.

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Forum

Texture displacement

Started by macabann. Last reply by macabann 7 hours ago. 3 Replies

test for a carpetstudio lights, no environment, metal and transparency on carpet :…Continue

Bitmap direction

Started by Cliff W Estes. Last reply by Cliff W Estes 14 hours ago. 2 Replies

As a matter of expedition, I've been creating wood grains by having two materials, one for vertical grains and one for horizontal grains and then applying each to corresponding layers.Now, I have a need for a diagonal grain.  Rotating the bitmap in…Continue

Display screen

Started by George. Last reply by George 21 hours ago. 2 Replies

Hello Scott,Are there any tutorials on placing a decal on a tv or cpu monitor and keeping the display bright while dimming the room lights?  Trying to make a night time atmosphere with just the tv on and one back ground light real low in a room at…Continue

CUDA Rendering

Started by Dax Callagher. Last reply by Scott Davidson 23 hours ago. 1 Reply

Hi Scott, Quick question...is Flamingo NXT CUDA enabled or is it ever likely to be?Continue

Wattage

Started by George. Last reply by Scott Davidson on Monday. 5 Replies

I am changing the wattage in my lights but see no difference in brightness in the rendering. What am I doing something wrong? Thanks in advance.Continue

MAXIMUM NUMBER OFF ACTIVE LIGHTS

Started by Runte Adreas Silvio. Last reply by Scott Davidson on Monday. 3 Replies

"Hi, I just bought Fl nxt. for Rh5 64b.-Is Fl nxt limited about the number of active lights on rendered viewport ?  I working on a gym-Hall artificial light  with a big amount of spots. Each time, (after heaving 6 spots ON), if I try to put a new…Continue

 
 
 

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